Putting a bow on 2010 for my game development endeavors.
|
A look at how the world at large sees my first two released games.
|
Looking back and revising a roadmap I made a several months back.
|
Update on how sales are doing during the initial release period of my latest (and greatest) gaming creation.
|
What the heck have I been doing this month? This is what I have been doing this month...
|
Looking back at the developement of my second Xbox Live Indie Game.
|
Oh snap, review failed and the waiting game now begins.
|
A quick look at what I've been up to and what other trouble I will be causing.
|
Getting really, really close to being done. And I'm super serious this time.
|
My entry for this year's Dream Build Play contest is finally complete and submitted.
|
The long over-due Nasty post mortem.
|
Something something profiler optimization performance.
|
It's not done yet and I'm gonna make you wait even longer for it.
|
Taking a look at the in-game graphics throughout the development of Abduction Action!.
|
Going from programmer box art to something done by a real artist.
|
Setting up global high scores for Abduction Action! Is proving to be a royal in the you know what.
|
Everything I've been up to!
|
You do not have to make big games, just make good ones.
|
Heading down the home stretch...
|
Detailing the sales of Nasty at it's original price and the much lower current pricing.
|
|