Details about the upcoming Hypership iOS 1.2 update.
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Progress on our update for Hypership Out of Control and for the PC port of Volchaos.
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Looking back at the year that was for Fun Infused Games.
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Taking a look at the sales, downloads, successes and failures of Hypership on XBLIG, WP7, and iOS.
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Volchaos progress updates and the results from our free Hypership iOS promotion.
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Update on Hypership sales, Volchaos progress, and a possible Unity3D future.
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Hypership iOS is clipping along on the App Store and I've gotten a lot done on Volchaos for this first week in a long time.
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Hypership lives on iOS... and not much more to add!
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Hypership landing soon on iOS, Hypership WP7 update landed now, and various news and notes on my other gaming projects.
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Hypership iOS and WP7 udpates, Volchaos, and Summer Uprising thoughts.
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Hypership Out of Control is getting a new coat of paint for it's upcoming iOS release and update for WP7.
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Postmortem on the WP7 port of the XBLIG smash high Hypership Out of Control.
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A brief rundown of the online high scores system coming to the WP7 version of Hypership.
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Putting a bow on 2010 for my game development endeavors.
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What went right, wrong, and otherwise in my latest release.
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Complete listing of how Hypership is being rated world wide.
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How to add a nice twinkling star effect to your game.
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Recapping a less than fun night of coding on my latest game.
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The end is near.
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A second update on how progress on Hypership is progressing.
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