11/18/2011
FIN, Volchaos
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Volchaos is pretty much done, when is it coming out? What's next?
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11/11/2011
FIN, Volchaos
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Ramblings on the nearly completed state of Volchaos.
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Volchaos progress updates and the results from our free Hypership iOS promotion.
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Volchaos Volcaos Volchaos... Did I mention that I worked a lot on Volchaos?
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Update on Hypership sales, Volchaos progress, and a possible Unity3D future.
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Hypership lives on iOS... and not much more to add!
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Hypership landing soon on iOS, Hypership WP7 update landed now, and various news and notes on my other gaming projects.
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Hypership iOS and WP7 udpates, Volchaos, and Summer Uprising thoughts.
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The fun is finally back! Updates on the Summer Uprising, Volchaos, Hypership Out of Control for iOS, and my missing PC game collection.
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Volchaos and World of Chalk progress, new World of Chalk video, a simple app release, and some Wii U thoughts. Is that enough for you?
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Hypership WP7 paid version released and progress updates on Volchaos and World of Chalk. And a new WP7 game!
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Hypership WP7 update finished and released, new levels for Volchaos, and new enemies in World of Chalk. Slow and steady progress all week long at Fun Infused Games.
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A look at early Hypership WP7 ad revenue, progress updates on Volchaos and World of Chalk, and even some Verizon bashing (not too harsh though).
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Hypership WP7 release followup and other game development progress for you to put in your pipe and smoke.
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Hypership released for WP7 and progress on my other games too.
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My game progress and an impromptu rant on Nintendo.
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Lots of Hypership WP7 updates going on this week, a little of other stuff.
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Talking about what the heck we've been up to this week. The short answer... LOTS!
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We're making the games this week (and every week).
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This is how we do it at Fun Infused Games.
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